The host can also choose to teleport players to his location if they don't feel like waiting for them to catch up.Įach co-op player has a total of three revives. You can spread out as far as you like during open world activities, but while you're on a quest you'll need to stay in the vicinity of your friends or you'll be teleported to them. Loot is local for each player, by the way, so you don't have to worry about fighting over gear or grabbing loot someone else wanted. You can play through the entire story and side quests with co-op pals, but only the host of each session will actually advance those quests. If you complete quests in co-op, only the host of the co-op session will retain that quest progress. Unfortunately, the same can't be said for quest progression. Gear and your character are both persistent between co-op and singleplayer, and any progress made in terms of your character stay with you. Likewise, if you use consumables or break one of your weapons, returning to your singleplayer game won't restore them.
You take all of it back to your singleplayer game when you're done playing co-op.
When you're playing co-op in Dying Light 2, anything you find, earn, or buy-weapons, gear, XP, skills, and cash-you keep.
DOES DYING LIGHT TRAINER COOP HOW TO
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